![]() ![]() Modal abilities now have activation and deactivation timers.įixed an issue where some AOE attacks were not displaying the extra Intellect bonus properly. Many spells and abilities will have more accurate and updated stat blocks and improved output in the combat log, tooltips, and character sheet. This should prevent it from stacking because of save/load. This should prevent it from stacking because of save/load.įix for Elusive Quarry so its status effects now end when combat ends. Petrified has had its damage bonus reduced from x4 to x2.īattle-forged status effect now ends when combat ends. Vile Thorns has had its damage increased and range decreased. Winter Wind has had its damage, range, and push decreased. Marked Prey and Sworn Enemy have been set to 0 recovery actions, so they can be used and the Ranger/Paladin can immediately act again. Scroll of Revival AoE reduced, range slightly reduced, and restored endurance halved. Reflex and Deflection penalties cut in half, and reduced duration from 15 to 10.īracers of Spiritual Power and Archer’s Gloves reduced damage from +20% to +10%. Ninagauth’s Freezing Pillar switched over to foe only.Ĭoncelhaut’s Corrosive Siphon set to foe only. Reduced the accuracy on higher level player traps.ĭeath Ring damage slightly raised, made foe only. Noxious Burst trap damage now is in line with other player trap damage. Overwhelming Wave now uses a range of 30-40 and stun duration lowered from 10s to 8s. Soul Shock radius reduced from 2.5 to 1.25.īlizzard damage reduced significantly and attack speed increased to from 0.2 to 0.8. Scroll of Paralysis is now slightly weaker and has a higher skill requirement. Ilengrath’s Safeguard’s bonuses are now unified.Ĭrucible of the Soul, Speaker to the Restless, and Steps to the Wheel ranges have been increased.Īrcane Veil now grants +50 Deflection, with Hardened Veil adding +25, for a total of +75 Deflection. Mirrored Images now grants a base +30 Deflection. Wizard’s Double now grants +40 Deflection against a single attack. Llengrath’s Displaced Image gives 50% hit to graze conversion on Deflection and Reflex. Minor Arcane Reflection base duration is changed to 60 seconds. Lightning Strikes damage is increased by 25%. Rebel’s Call Preservation has been replaced with Wary. Hand and Key’s Preservation has been replaced with Loyal.Īru Breaker’s Preservation has been replaced with a +1 Speed.Īngio’s Gambeson’s Reflex bonus is replaced with 1/day Deleterious Alacrity of Motion. Sturdy bonus is improved from +20 to +30 vs Prone. ![]() Wind Blight’s Returning Storm is now set to 1/encounter.Įarth Blight’s Teleport ability is now set to 2/encounter. Sanguine Plate’s Retaliate mod has been replaced with Spell Holding: Frenzy. Tuned down damage on the Retaliation mod.Ĭitzal’s Spirit Lance will now do 50% more damage, is faster, and has an increased AoE. Interdiction range has been reduced from 20 to 10. Wizard and Priests health multipliers were raised from 3 to 4. Wizard and Cipher’s base endurance has been raised from 30 to 36, and per level from 10 to 12. Reblanced XP rewards of some quests, particularly the bounty quests, to prevent parties from hitting max level before Twin Elms.Ĭiphers now start with 1/4 max Focus instead of 1/2. This will allow you to level up companions to your liking. There’s a new option to reset newly recruited companions to level 1 (without losing the experience). You can now bind extra mouse buttons to Ability hotkeys. You can now sort stash by item type, enchant score, and sell value.Īdded a Latest News feature on the main menu to keep you informed on patches and Kickstarter updates.Īdded a new color for unique items in the inventory.Īdded a new hotkey for switching weapon sets on selected characters. You can only use this feature on player characters and hired (non-companion) characters. Click on the gear icon to open the customization window. You can now change the portrait and sound set of characters from the character sheet. Head to this thread on our forums for more information about the process. This will repair any missing or damaged files so you can play the game again. You can do this by right-clicking on the Pillars of Eternity game in your Library, clicking on Properties, clicking on the Local Files tab, and clicking the button that reads Verify Integrity of Game Cache. If renaming the folder doesn’t work, try performing the Verify Integrity of Game Cache option in Steam to fix the problem. ![]()
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